// HScores.h // Mainting and Manipulating 10 High Scores #include struct LiquidScore { int score; int lines; char name[20]; }; #ifndef _WINDOWS_H_ #include #endif class HighScores { public: bool scoreset; LiquidScore scores[10]; bool iadd(int score); void addscore(int score, int lines, char* name); void setscore(int index, char* name, int score, int lines); // displayscores };