/* AcidHead 'er File For Loading a Bitmap and Creating a useable surface :) - master on lsd */ #ifndef _MDX_H_ #define _MDX_H_ #include IDirectDrawSurface* DDLoadBitmap(IDirectDraw* pdd, LPCSTR szBitmap); // Loading Bitmap into Memory IDirectDrawSurface* CreateOffScreenSurface(IDirectDraw* pdd, int dx, int dy); // Creating the Surface HRESULT DDCopyBitmap(IDirectDrawSurface* pdds, HBITMAP hbm, int dx, int dy); // Copy Bitmap #endif