all: echo "#define FOR_PC" > platform.h gcc mpgame.c -c `sdl-config --cflags` gcc start.c -c `sdl-config --cflags` gcc mpx2.c -c `sdl-config --cflags` gcc mxfont.c -c `sdl-config --cflags` gcc pixelbuffer.c -c `sdl-config --cflags` gcc pixelbuffer.o mxfont.o mpx2.o mpgame.o start.o `sdl-config --libs` -o ./MasterPieceX2/mpx2 cp ./MasterPieceX2/mpx2 ./TuxBlocks/tuxblocks echo "" > platform.h static: all gcc -static pixelbuffer.o mxfont.o mpx2.o mpgame.o start.o `sdl-config --libs` -luser32 -lwinmm -lgdi32 -o ./MasterPieceX2/mpx2 cp ./MasterPieceX2/mpx2 ./TuxBlocks/tuxblocks clean: rm -f *.o