TARGET = MasterX OBJS = mxfont.o pixelbuffer.o knight.o mx_win.o mx.o calc.o about.o CFLAGS = -O2 -G0 -Wall CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) PSPBIN = $(PSPSDK)/../bin CFLAGS += `$(PSPBIN)/sdl-config --cflags` LIBS += `$(PSPBIN)/sdl-config --libs` -lpsppower EXTRA_TARGETS = EBOOT.PBP PSP_EBOOT_TITLE = MasterX Windows # PSP_EBOOT_ICON = mpsp.png # PSP_EBOOT_PIC1 = test.png PSPSDK=$(shell psp-config --pspsdk-path) include $(PSPSDK)/lib/build.mak psp: rm -f *.o echo "#define FOR_PSP" > platform.h pc: rm -f *.o echo "" > platform.h gcc mxfont.c -c `sdl-config --cflags` gcc pixelbuffer.c -c `sdl-config --cflags` gcc mx.c -c `sdl-config --cflags` gcc mx_win.c -c `sdl-config --cflags` gcc knight.c -c `sdl-config --cflags` gcc calc.c -c `sdl-config --cflags` gcc about.c -c `sdl-config --cflags` gcc mxfont.o pixelbuffer.o knight.o mx_win.o mx.o calc.o about.o -o MasterX `sdl-config --libs`