/* heres a example driver using masterlibrary2 */ /* this is going to use some of the C++ features of the library */ /* if you try to use C features with the C++ compiler you will get errors like c:\masterlibrary2\masterlibrary2.h(305) : error C2440: '=' : cannot convert from 'void *' to 'char *' thats becuase theres differences between C and C++ they are fairly small so make sure to read all the directions to know how to use which defines for which languages ! if you get linking errors, remember to link to the right librarys, inside the header file it explains what librarys to link to !*/ #define MASTERXSDK #include "masterlibrary2.h" // the MasterXHWND MasterXHWND mxhwnd; LRESULT APIENTRY event(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam); void render(MASTERSCREEN screen); int _stdcall MasterMain(struct HINSTANCE__* hInst, char* line) { if(mxhwnd.CreateMasterX("MasterX Skeleton",640,480,COLOR_DEFAULT,event,hInst,NULL,NULL)) { return mxhwnd.InitLoop(render); } return (0); } LRESULT APIENTRY event(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam) { switch(msg) { case WM_DESTROY: PostQuitMessage(0); break; case WM_ACTIVATEAPP: mxhwnd.activeapp = wParam; break; case WM_KEYDOWN: { if(wParam == VK_ESCAPE) { mxhwnd.Kill(); } } break; default: return DefWindowProc(hwnd,msg,wParam,lParam); } return (0); } void render(MASTERSCREEN screen) { mxhwnd.text.printtext(" press escape to exit..",0,0); }