MXVK Vulkan Framework
0.35.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::VK_PointSpriteBatch Member List
This is the complete list of members for
mxvk::VK_PointSpriteBatch
, including all inherited members.
capacity
() const
mxvk::VK_PointSpriteBatch
inline
cleanup
()
mxvk::VK_PointSpriteBatch
load
(VK_Window *window, const std::string &texture_path, const std::string &vertex_shader_path, const std::string &fragment_shader_path, size_t max_vertices)
mxvk::VK_PointSpriteBatch
loaded
() const
mxvk::VK_PointSpriteBatch
inline
operator=
(const VK_PointSpriteBatch &)=delete
mxvk::VK_PointSpriteBatch
operator=
(VK_PointSpriteBatch &&)=delete
mxvk::VK_PointSpriteBatch
render
(VkCommandBuffer cmd, uint32_t image_index)
mxvk::VK_PointSpriteBatch
resize
(VK_Window *window)
mxvk::VK_PointSpriteBatch
set_additive_blending
(bool enabled)
mxvk::VK_PointSpriteBatch
set_depth_test_enabled
(bool enabled)
mxvk::VK_PointSpriteBatch
set_depth_write_enabled
(bool enabled)
mxvk::VK_PointSpriteBatch
update_mvp
(uint32_t image_index, const glm::mat4 &mvp)
mxvk::VK_PointSpriteBatch
upload_vertices
(const PointSpriteVertex *vertices, size_t count)
mxvk::VK_PointSpriteBatch
vertex_count
() const
mxvk::VK_PointSpriteBatch
inline
VK_PointSpriteBatch
()=default
mxvk::VK_PointSpriteBatch
VK_PointSpriteBatch
(const VK_PointSpriteBatch &)=delete
mxvk::VK_PointSpriteBatch
VK_PointSpriteBatch
(VK_PointSpriteBatch &&)=delete
mxvk::VK_PointSpriteBatch
~VK_PointSpriteBatch
()
mxvk::VK_PointSpriteBatch
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