MXVK Vulkan Framework
0.35.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::VK_FF_Capture Member List
This is the complete list of members for
mxvk::VK_FF_Capture
, including all inherited members.
close
()
mxvk::VK_FF_Capture
fps
() const
mxvk::VK_FF_Capture
inline
hardware_decode_device
() const
mxvk::VK_FF_Capture
inline
height
() const
mxvk::VK_FF_Capture
inline
is_open
() const
mxvk::VK_FF_Capture
inline
open
(const std::string &filename)
mxvk::VK_FF_Capture
open
(const std::string &filename, int cuda_device)
mxvk::VK_FF_Capture
operator=
(const VK_FF_Capture &)=delete
mxvk::VK_FF_Capture
operator=
(VK_FF_Capture &&)=delete
mxvk::VK_FF_Capture
readRgba
(std::vector< uint8_t > &rgba, int &width, int &height, int &pitch, bool flipY=false)
mxvk::VK_FF_Capture
readRgba16
(std::vector< uint16_t > &rgba, int &width, int &height, int &pitch, bool flipY=false)
mxvk::VK_FF_Capture
seek_start
()
mxvk::VK_FF_Capture
skip
()
mxvk::VK_FF_Capture
using_hardware_decode
() const
mxvk::VK_FF_Capture
inline
VK_FF_Capture
()=default
mxvk::VK_FF_Capture
VK_FF_Capture
(const VK_FF_Capture &)=delete
mxvk::VK_FF_Capture
VK_FF_Capture
(VK_FF_Capture &&)=delete
mxvk::VK_FF_Capture
width
() const
mxvk::VK_FF_Capture
inline
~VK_FF_Capture
()
mxvk::VK_FF_Capture
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