MXVK Vulkan Framework 0.35.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::VK_FF_Capture Member List

This is the complete list of members for mxvk::VK_FF_Capture, including all inherited members.

close()mxvk::VK_FF_Capture
fps() constmxvk::VK_FF_Captureinline
hardware_decode_device() constmxvk::VK_FF_Captureinline
height() constmxvk::VK_FF_Captureinline
is_open() constmxvk::VK_FF_Captureinline
open(const std::string &filename)mxvk::VK_FF_Capture
open(const std::string &filename, int cuda_device)mxvk::VK_FF_Capture
operator=(const VK_FF_Capture &)=deletemxvk::VK_FF_Capture
operator=(VK_FF_Capture &&)=deletemxvk::VK_FF_Capture
readRgba(std::vector< uint8_t > &rgba, int &width, int &height, int &pitch, bool flipY=false)mxvk::VK_FF_Capture
readRgba16(std::vector< uint16_t > &rgba, int &width, int &height, int &pitch, bool flipY=false)mxvk::VK_FF_Capture
seek_start()mxvk::VK_FF_Capture
skip()mxvk::VK_FF_Capture
using_hardware_decode() constmxvk::VK_FF_Captureinline
VK_FF_Capture()=defaultmxvk::VK_FF_Capture
VK_FF_Capture(const VK_FF_Capture &)=deletemxvk::VK_FF_Capture
VK_FF_Capture(VK_FF_Capture &&)=deletemxvk::VK_FF_Capture
width() constmxvk::VK_FF_Captureinline
~VK_FF_Capture()mxvk::VK_FF_Capture