MXVK Vulkan Framework 0.35.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::VK_Controller Member List

This is the complete list of members for mxvk::VK_Controller, including all inherited members.

active() constmxvk::VK_Controller
close()mxvk::VK_Controller
connectEvent(SDL_Event &e)mxvk::VK_Controller
controllerIndex() constmxvk::VK_Controller
deviceIndexmxvk::VK_Controllerprotected
getAxis(SDL_GamepadAxis axis) constmxvk::VK_Controller
getButton(SDL_GamepadButton button) constmxvk::VK_Controller
getHat(int hat) constmxvk::VK_Controller
handle() constmxvk::VK_Controller
instanceIdmxvk::VK_Controllerprotected
joysticks()mxvk::VK_Controllerstatic
name() constmxvk::VK_Controller
open(int index)mxvk::VK_Controller
openByInstanceId(SDL_JoystickID instanceId, int index_hint=-1)mxvk::VK_Controllerprotected
operator=(const VK_Controller &)=deletemxvk::VK_Controller
operator=(VK_Controller &&)=deletemxvk::VK_Controller
stickmxvk::VK_Controllerprotected
unwrap() constmxvk::VK_Controller
VK_Controller()mxvk::VK_Controller
VK_Controller(const VK_Controller &)=deletemxvk::VK_Controller
VK_Controller(VK_Controller &&)=deletemxvk::VK_Controller
~VK_Controller() noexceptmxvk::VK_Controller