This is the complete list of members for walk::RawPillarRenderer, including all inherited members.
| cleanup(mxvk::VK_Window *targetWindow) | walk::RawPillarRenderer | inline |
| cleanup(mxvk::VK_Window *targetWindow) | walk::RawPillarRenderer | inline |
| load(mxvk::VK_Window *targetWindow, const std::string &textureManifestPath, const std::string &textureBasePath, const std::vector< char > &vertSpv, const std::vector< char > &fragSpv) | walk::RawPillarRenderer | inline |
| load(mxvk::VK_Window *targetWindow, const std::string &textureManifestPath, const std::string &textureBasePath, const std::vector< char > &vertSpv, const std::vector< char > &fragSpv) | walk::RawPillarRenderer | inline |
| reloadFragShader(const std::vector< char > &newFragSpv) | walk::RawPillarRenderer | inline |
| reloadFragShader(const std::vector< char > &newFragSpv) | walk::RawPillarRenderer | inline |
| render(VkCommandBuffer cmd, uint32_t imageIndex, const std::vector< PillarInstance > &pillars, const glm::mat4 &view, const glm::mat4 &proj, const glm::vec4 &fx) | walk::RawPillarRenderer | inline |
| render(VkCommandBuffer cmd, uint32_t imageIndex, const std::vector< PillarInstance > &pillars, const glm::mat4 &view, const glm::mat4 &proj, const glm::vec4 &fx) | walk::RawPillarRenderer | inline |
| resize(mxvk::VK_Window *targetWindow) | walk::RawPillarRenderer | inline |
| resize(mxvk::VK_Window *targetWindow) | walk::RawPillarRenderer | inline |