MXVK Vulkan Framework 0.35.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk_wrap.graphics.Sprite3D Member List

This is the complete list of members for mxvk_wrap.graphics.Sprite3D, including all inherited members.

__init__(self, "App" app, str|Path image, *, str vertex_shader="", str fragment_shader="")mxvk_wrap.graphics.Sprite3D
close(self)mxvk_wrap.graphics.Sprite3D
nativemxvk_wrap.graphics.Sprite3D
queue(self, Sequence[float] position, Sequence[float] size, Sequence[float] color=(1.0, 1.0, 1.0, 1.0), float rotation=0.0)mxvk_wrap.graphics.Sprite3D