MXVK Vulkan Framework
0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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Here is a list of all variables with links to the classes they belong to:
- o -
object_name :
mxvk::detail::OBJLoadResult
,
mxvk::detail::OBJTriangle
,
mxvk::mxObject
orbit_center :
example::anonymous_namespace{example.cpp}::SaucerFlight
orbit_phase :
example::anonymous_namespace{example.cpp}::SaucerFlight
orbit_radius :
example::anonymous_namespace{example.cpp}::SaucerFlight
orbit_speed :
example::anonymous_namespace{example.cpp}::SaucerFlight
output :
Arguments
overheat_cooldown :
Ship
,
space::Ship
overheated :
Ship
,
space::Ship
overscan_rows :
matrix::RainConfig
owned_post_process_sprite :
mxvk::VK_Window
owned_post_process_sprites :
mxvk::VK_Window
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