Here is a list of all namespace variables with links to the namespace documentation for each variable:
- p -
- PADDLE_HALF_HEIGHT : anonymous_namespace{main.cpp}
- PADDLE_HALF_WIDTH : anonymous_namespace{main.cpp}
- PADDLE_SPEED : anonymous_namespace{breakout.cpp}
- PADDLE_X : anonymous_namespace{main.cpp}
- PANEL_COLOR : benchmark_graph
- PARTICLE_SIZE : anonymous_namespace{fireworks.cpp}
- PARTICLE_SPEED : anonymous_namespace{fireworks.cpp}
- PARTICLES_PER_EXPLOSION : anonymous_namespace{fireworks.cpp}
- PI : anonymous_namespace{breakout.cpp}, anonymous_namespace{main.cpp}, anonymous_namespace{starship.cpp}, mxvk, space, surface
- piece_height : anonymous_namespace{main.cpp}
- pieceDefinitions : anonymous_namespace{tetris.cpp}
- PIECES : mxvk_wrap.examples.tetris.main
- POCKET_INSET : anonymous_namespace{main.cpp}
- POCKET_R : anonymous_namespace{main.cpp}
- POCKETS : anonymous_namespace{main.cpp}
- POINT_COLORS : benchmark_graph, benchmark_graph_scale2
- POPULATION_GROWTH_INTERVAL : anonymous_namespace{point.cpp}
- port_max : anonymous_namespace{fileserve.cpp}
- port_min : anonymous_namespace{fileserve.cpp}
- PREVIEW_BLOCK_TEXTURE_COUNT : anonymous_namespace{puzzle_drop.cpp}
- PREVIEW_BLOCK_TEXTURE_FILES : anonymous_namespace{puzzle_drop.cpp}
- progress_width : anonymous_namespace{fileserve.cpp}
- PROJECTILE_COLOR : defender, space
- PROJECTILE_LIFETIME : asteroids, defender, space
- PROJECTILE_SPEED : asteroids, defender, space