MXVK Vulkan Framework
0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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Here is a list of all namespace variables with links to the namespace documentation for each variable:
- t -
TABLE_H :
anonymous_namespace{main.cpp}
TABLE_HALF_H :
anonymous_namespace{main.cpp}
TABLE_HALF_W :
anonymous_namespace{main.cpp}
TABLE_W :
anonymous_namespace{main.cpp}
textureManifests :
anonymous_namespace{tetris.cpp}
title_screen_time_ms :
anonymous_namespace{main.cpp}
TOP_BOTTOM_GRID_PIXEL_WIDTH :
mutatris
TOP_GRID_HEIGHT :
mutatris
TOP_GRID_Y :
mutatris
transparent_black :
anonymous_namespace{main.cpp}
ttf_mutex :
matrix::anonymous_namespace{rain.cpp}
ttf_refcount :
matrix::anonymous_namespace{rain.cpp}
TUXES_PER_SPACE_PRESS :
anonymous_namespace{point.cpp}
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