Point Sprite Demos

What are Point Sprites?

Point sprites are graphical primitives in computer graphics that allow points to be rendered as textured squares. They are commonly used for particle systems, special effects, and other visual features in games and simulations. By applying shaders, point sprites can create dynamic and visually appealing effects in real-time.

This collection showcases four demos of point sprites implemented in C++ and compiled to WebAssembly. Each example demonstrates different aspects of rendering and manipulating point sprites in a browser environment.

Demos

Demo 1 Screenshot

Point Sprite Demo 1

A basic example of point sprite rendering.

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Demo 2 Screenshot

Point Sprite Demo 2

A mediocre Snow themed example with particle effects.

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Demo 3 Screenshot

Point Sprite Demo 3

Exploring color variations and animations.

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Demo 4 Screenshot

Point Sprite Demo 4

Combining point sprites with interactive controls.

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Source Code

The source code for these demos is on the GitHub repository: libmx2 github