What are Point Sprites?
Point sprites are graphical primitives in computer graphics that allow points to be rendered as textured squares. They are commonly used for particle systems, special effects, and other visual features in games and simulations. By applying shaders, point sprites can create dynamic and visually appealing effects in real-time.
This collection showcases four demos of point sprites implemented in C++ and compiled to WebAssembly. Each example demonstrates different aspects of rendering and manipulating point sprites in a browser environment.
Demos
Source Code
The source code for these demos is on the GitHub repository: libmx2 github
