MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{breakout.cpp}::Block Struct Reference

Public Attributes

Box box {}
float current_rotation = 0.0f
bool destroyed = false
std::unique_ptr< mxvk::VKAbstractModelmodel {}
bool rotating = false
std::string_view texture_manifest {}

Detailed Description

Definition at line 60 of file breakout.cpp.

Member Data Documentation

◆ box

Box anonymous_namespace{breakout.cpp}::Block::box {}

Definition at line 61 of file breakout.cpp.

61{};

◆ current_rotation

float anonymous_namespace{breakout.cpp}::Block::current_rotation = 0.0f

Definition at line 66 of file breakout.cpp.

◆ destroyed

bool anonymous_namespace{breakout.cpp}::Block::destroyed = false

Definition at line 64 of file breakout.cpp.

◆ model

std::unique_ptr<mxvk::VKAbstractModel> anonymous_namespace{breakout.cpp}::Block::model {}

Definition at line 62 of file breakout.cpp.

62{};

◆ rotating

bool anonymous_namespace{breakout.cpp}::Block::rotating = false

Definition at line 65 of file breakout.cpp.

◆ texture_manifest

std::string_view anonymous_namespace{breakout.cpp}::Block::texture_manifest {}

Definition at line 63 of file breakout.cpp.

63{};

The documentation for this struct was generated from the following file: