MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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Frame_Data Struct Reference

Queue entry that stores a frame pointer and its capture timestamp. More...

#include <MXWrite/mxwrite.hpp>

Public Attributes

std::chrono::steady_clock::time_point capture_time
 Capture time for timestamp-based encoding.
void * data
 Pointer to RGBA frame data owned by the producer.

Detailed Description

Queue entry that stores a frame pointer and its capture timestamp.

Definition at line 33 of file mxwrite.hpp.

Member Data Documentation

◆ capture_time

std::chrono::steady_clock::time_point Frame_Data::capture_time

Capture time for timestamp-based encoding.

Definition at line 35 of file mxwrite.hpp.

◆ data

void* Frame_Data::data

Pointer to RGBA frame data owned by the producer.

Definition at line 34 of file mxwrite.hpp.


The documentation for this struct was generated from the following file: