MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{pong.cpp}::ParticleVertex Struct Reference

Public Attributes

glm::vec4 color {1.0f}
glm::vec3 position {0.0f}

Detailed Description

Definition at line 75 of file pong.cpp.

Member Data Documentation

◆ color

glm::vec4 anonymous_namespace{pong.cpp}::ParticleVertex::color {1.0f}

Definition at line 77 of file pong.cpp.

77{1.0f};

◆ position

glm::vec3 anonymous_namespace{pong.cpp}::ParticleVertex::position {0.0f}

Definition at line 76 of file pong.cpp.

76{0.0f};

The documentation for this struct was generated from the following file: