MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk::VK_Window::PostProcessingEffect Struct Reference

#include <mxvk/include/mxvk/mxvk.hpp>

Public Attributes

std::string fragmentShaderPath {}
std::array< float, 4 > params {}
bool timeEnabled = false

Detailed Description

Definition at line 248 of file mxvk.hpp.

Member Data Documentation

◆ fragmentShaderPath

std::string mxvk::VK_Window::PostProcessingEffect::fragmentShaderPath {}

Definition at line 249 of file mxvk.hpp.

249{};

◆ params

std::array<float, 4> mxvk::VK_Window::PostProcessingEffect::params {}

Definition at line 250 of file mxvk.hpp.

250{};

◆ timeEnabled

bool mxvk::VK_Window::PostProcessingEffect::timeEnabled = false

Definition at line 251 of file mxvk.hpp.


The documentation for this struct was generated from the following file: