MXVK Vulkan Framework 0.35.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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asteroids.Projectile Class Reference

Static Public Attributes

bool active = False
int lifetime = 0
float vx = 0.0
float vy = 0.0
float x = 0.0
float y = 0.0

Detailed Description

Definition at line 77 of file asteroids.py.

Member Data Documentation

◆ active

bool asteroids.Projectile.active = False
static

Definition at line 83 of file asteroids.py.

◆ lifetime

int asteroids.Projectile.lifetime = 0
static

Definition at line 82 of file asteroids.py.

◆ vx

float asteroids.Projectile.vx = 0.0
static

Definition at line 80 of file asteroids.py.

◆ vy

float asteroids.Projectile.vy = 0.0
static

Definition at line 81 of file asteroids.py.

◆ x

float asteroids.Projectile.x = 0.0
static

Definition at line 78 of file asteroids.py.

◆ y

float asteroids.Projectile.y = 0.0
static

Definition at line 79 of file asteroids.py.


The documentation for this class was generated from the following file: