Reusable point-sprite renderer for particle and starfield effects. More...
#include "mxvk/mxvk_context.hpp"#include "mxvk/mxvk_resource.hpp"#include <volk/volk.h>#include <glm/glm.hpp>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| struct | mxvk::PointSpriteVertex |
| Vertex layout consumed by VK_PointSpriteBatch. More... | |
| class | mxvk::VK_PointSpriteBatch |
| Reusable Vulkan point-list renderer for textured particle effects. More... | |
Namespaces | |
| namespace | mxvk |
| Utilities for loading and saving PNG images. | |
Reusable point-sprite renderer for particle and starfield effects.
Definition in file mxvk_point_sprite_batch.hpp.