MXVK Vulkan Framework 0.35.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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mxvk_runtime_options.hpp File Reference
#include <string>

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Namespaces

namespace  mxvk
 Utilities for loading and saving PNG images.

Functions

bool mxvk::defaultEnableScreenshot ()
bool & mxvk::defaultEnableScreenshotStorage ()
const std::string & mxvk::defaultExecutableName ()
std::string & mxvk::defaultExecutableNameStorage ()
const std::string & mxvk::defaultShaderDirectory ()
std::string & mxvk::defaultShaderDirectoryStorage ()
void mxvk::setDefaultEnableScreenshot (bool enabled)
void mxvk::setDefaultExecutableName (const std::string &name)
void mxvk::setDefaultShaderDirectory (const std::string &directory)