MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{pong.cpp}::Particle Struct Reference

Public Attributes

glm::vec4 color {1.0f}
float life = 0.0f
glm::vec3 position {0.0f}
glm::vec3 velocity {0.0f}

Detailed Description

Definition at line 68 of file pong.cpp.

Member Data Documentation

◆ color

glm::vec4 anonymous_namespace{pong.cpp}::Particle::color {1.0f}

Definition at line 72 of file pong.cpp.

72{1.0f};

◆ life

float anonymous_namespace{pong.cpp}::Particle::life = 0.0f

Definition at line 71 of file pong.cpp.

◆ position

glm::vec3 anonymous_namespace{pong.cpp}::Particle::position {0.0f}

Definition at line 69 of file pong.cpp.

69{0.0f};

◆ velocity

glm::vec3 anonymous_namespace{pong.cpp}::Particle::velocity {0.0f}

Definition at line 70 of file pong.cpp.

70{0.0f};

The documentation for this struct was generated from the following file: