MXVK Vulkan Framework 0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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anonymous_namespace{tetris.cpp}::ActivePiece Struct Reference

Public Attributes

std::array< Block, 4 > blocks
int color = 0
int x = 0
int y = 0

Detailed Description

Definition at line 62 of file tetris.cpp.

Member Data Documentation

◆ blocks

std::array<Block, 4> anonymous_namespace{tetris.cpp}::ActivePiece::blocks

Definition at line 63 of file tetris.cpp.

◆ color

int anonymous_namespace{tetris.cpp}::ActivePiece::color = 0

Definition at line 66 of file tetris.cpp.

◆ x

int anonymous_namespace{tetris.cpp}::ActivePiece::x = 0

Definition at line 64 of file tetris.cpp.

◆ y

int anonymous_namespace{tetris.cpp}::ActivePiece::y = 0

Definition at line 65 of file tetris.cpp.


The documentation for this struct was generated from the following file: