MXVK Vulkan Framework
0.24.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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Here is a list of all namespace variables with links to the namespace documentation for each variable:
- n -
nameCharacterCount :
anonymous_namespace{tetris.cpp}
nameCharacters :
anonymous_namespace{tetris.cpp}
nameMaxLength :
anonymous_namespace{tetris.cpp}
NETWORK_ASTEROID_COUNT :
space
NETWORK_PLAYER_COUNT :
space
NETWORK_PROJECTILE_COUNT :
space
NUM_BALLS :
anonymous_namespace{main.cpp}
NUM_LAYERS :
anonymous_namespace{starfield.cpp}
NUM_PARTICLES :
anonymous_namespace{starfield.cpp}
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