Here is a list of all class members with links to the classes they belong to:
- h -
- handle() : mxvk::VK_Controller, mxvk::VK_Joystick
- handleConsoleCommand() : mxvk::VK_IOWindow
- handleControllerButton() : MasterPieceWindow, SpaceRoxWindow
- handleControllerButtonUp() : SpaceRoxWindow
- handleEvent() : mxvk::VK_Console
- handleTextInput() : MasterPieceWindow
- hardware : EncoderInfo
- hardware_decode_device() : mxvk::VK_FF_Capture
- has_value() : mxvk::Wrapper< T >
- hasComputePipeline() : mxvk::VK_Sprite
- hasNormal : mxvk::anonymous_namespace{mxvk_model.cpp}::OBJFaceVertex
- hasOwnPipeline() : mxvk::VK_Sprite
- hasState : anonymous_namespace{tetris.cpp}::MultiplayerSnapshot
- hdr : EncodeOptions
- hdr_render_intermediates_enabled : mxvk::VK_Window
- head : anonymous_namespace{binary_matrix.cpp}::Stream
- head_color() : matrix::Rain, matrix::RainConfig
- head_glow_alpha : matrix::RainConfig
- header : http_header
- headless() : mxvk::VK_Window
- headless_image_memories : mxvk::VK_Window
- HeadlessExample() : example::HeadlessExample
- height : anonymous_namespace{main.cpp}::Layout, anonymous_namespace{main.cpp}::MipLevel, anonymous_namespace{main.cpp}::SoftwareRenderer, anonymous_namespace{main.cpp}::Texture, anonymous_namespace{main.cpp}::TextureLevel, anonymous_namespace{mxvk_nanobind.cpp}::PythonTexture, Arguments, asteroids.AsteroidsWindow, FramebufferDimensions, matrix::Rain, mutatris::GameGrid, mxvk::CachedTexture, mxvk::TextureResource, mxvk::VK_FF_Capture, mxvk::VK_Window::ScreenshotSaveTask, walk::PillarInstance, walk::WallSegment
- help() : Argz< String >, EncoderOptionInfo
- hide() : mxvk::VK_Console
- HighScores() : anonymous_namespace{main.cpp}::HighScores, anonymous_namespace{tetris.cpp}::HighScores, HighScores
- history_dir : ComputePC
- historyCount : ComputePC
- historyIdx : ComputePC
- historySource : mxvk::VK_Window::PostProcessingEffect
- hitCenterOffset : walk::Collectible
- hitPaddle1 : anonymous_namespace{pong.cpp}::Ball
- hitPaddle2 : anonymous_namespace{pong.cpp}::Ball
- hitWall : anonymous_namespace{pong.cpp}::Ball
- HORIZONTAL : knight::Tour
- horizontal : GameBlock
- host() : space::MultiplayerSession