MXVK Vulkan Framework
0.35.0
C++20 Vulkan rendering framework for practical 2D and 3D application development with SDL3.
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Here is a list of all variables with links to the classes they belong to:
A
B
C
D
E
F
G
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J
K
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M
N
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_
- g -
g :
mxvk::CacheKey
,
Star
Game :
TileMatrix
game_h :
anonymous_namespace{main.cpp}::Layout
game_over :
mxvk_wrap.examples.tetris.main.TetrisGame
game_scale :
anonymous_namespace{main.cpp}::Layout
game_w :
anonymous_namespace{main.cpp}::Layout
game_x :
anonymous_namespace{main.cpp}::Layout
game_y :
anonymous_namespace{main.cpp}::Layout
gameOver :
anonymous_namespace{tetris.cpp}::MultiplayerSnapshot
gamePiece :
mutatris::GameGrid
generation :
space::Asteroid
glyph_levels :
matrix::RainConfig
graphics_queue :
mxvk::VK_Window
,
mxvk::VulkanContext
graphics_queue_family :
mxvk::VK_Window
green :
asteroids.Star
grid :
mutatris::PuzzleGame
,
mxvk_wrap.examples.tetris.main.TetrisGame
,
TileMatrix
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1.18.0